Tuesday, September 16, 2008

assign 2

Thesis
Some persuasive video games, like Planet Green and Darfur is Dying use emotion and logic, to emphasize problems facing todays world.

Outline
Intro with thesis

Paragraph 1
Planet green use more facts than emotion! the player moves to different locations around town and learn little ways to help stop global warming. While it dose use emotion when it show the amount of damage that will happen if this change doesn't occur.
Paragraph 2
Taking a look at Darfur is dying, the creator relied more on emotions than in the previous game this time you are a refugee trying to evade capture to save your life and the life of your family. while at the end of each round fact and information about the genocide occurring there is presented.
Paragraph 3
Planet green and Darfur is dying use fact and emotion to ultimately point out that there are some major problems in the world and the only thing to do is take action.

Conclusion
The creators of there games new how to balance their use of emotion and facts to strongly encourage change in world.

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